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 Hitpoints suggestion

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Deh Gun



Posts : 1
Join date : 2009-08-25

PostSubject: Hitpoints suggestion   Tue Aug 25, 2009 1:24 am

Hi first post!

A suggestion. Could you guys improve the t1 building / unit hit points, so there not practically killed instantly by anything.

Ive found alot of the t1 units are v weak compared to their damage per shot.

Nice mod bar that niggle.
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123vtemp



Posts : 184
Join date : 2008-08-08

PostSubject: Re: Hitpoints suggestion   Wed Oct 07, 2009 6:08 pm

that is how game play is intended

t2 land with t1 has not had as extensive balancing at t1, largely because t2 is not seen on Massive scales
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