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 Ghost radar widget

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Decimator

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Posts : 24
Join date : 2008-07-22

PostSubject: Ghost radar widget   Sun Aug 03, 2008 11:58 am

I think NOTA would benefit from including the Radar Ghost widget: http://spring.clan-sy.com/phpbb/viewtopic.php?f=23&t=15686&start=0
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123vtemp



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Join date : 2008-08-08

PostSubject: Re: Ghost radar widget   Fri Aug 08, 2008 5:21 am

huh I never realized ghosted buildings was not in spring. I guess I thought that I was to lazy to turn it on. TA by cave dog had it so I figured spring had it. But ghosted units do not seem like a practical idea. Units move. I would like ghosted construction sites. I am still shocked that Ghosted building was not available, and I do think we need ghosted buildings.
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PostSubject: Re: Ghost radar widget   Fri Aug 08, 2008 10:23 am

123v, read what that widget does again. You completely missed what it does.
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thor
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Join date : 2008-07-22

PostSubject: Re: Ghost radar widget   Fri Aug 15, 2008 3:16 pm

I tried the widget a bit. I'm not crazy about it, as I feel that it should be the player's responsibilty to know what unit a radar blip is. The icons already help out enough, imo. My other issue with it is it looks a little silly to me sometimes, since the units don't face the way they're moving. Of course, anybody is free to use it on their own, but I don't want to include it in the mod.
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